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Ship critiquing. Currently floating around with no ideas
http://galaxylegion.com/forum/viewtopic.php?f=4&t=35579
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Author:  Jobel [ Thu May 16, 2013 5:19 am ]
Post subject:  Ship critiquing. Currently floating around with no ideas

Ship Statistics - Unbuffed:
Rank 590
Space: 4076/4087
Attack: 6533
Defense: 8250
Scan: 2295
Cloak: 3840
Cargo: 14175
Hull: 18848
Shield: 5979
Energy: 4725 (max), recharge rate - 120/hr
Upkeep: 4.1B
Drannik: Npcattack +40%
Hacker: Hack +30%

Crew Count:
1881 Engineers
1055 Tactical Officer
1019 Helmsmen
3103 Scientist

PvP/NPC Statistics:
Battles 169416 (Epic Legend)
Player Kills 764
Deaths from Players 432
Non-Player Kills 12615
Successful Hacks 321
Successful Raids 457

Planetary Productions:
Research 11123 / hour - Research Capacity: 98000
Minerals 9481 units / hour - Mineral Capacity: 85500
Artifacts 7881 points / hour - Artifact Capacity: 163000
Planet Slot(s) Available: 7

Research Tree:
Thetacron Radiation - Research Levels: 2 / 3
Proxy-Universe Reactions - Research Levels: 0 / 4
Force Obviation Fields - Research Levels: 3 / 3
Dimensional Masking - Research Levels: 0 / 3
Syncopated Phase Matter - Research Levels: 3 / 3
Entropy Field Warping - Research Levels: 0 / 3
Continuum Analysis - Research Levels: 3 / 3
Star Lifting - Research Levels: 0 / 3
Dimensional Logistics - Research Levels: 1 / 3

Ship Allies:
Anubix, AI Assault Drone: Rank: 4 Cloak +64 Invasion Attack +170
Apparitious, Bane Familiar: Rank: 15 Attack / defense + 77

Abilities:
Tactical Re-Modulation
Dark Aperture-Key
NFX-2 Virus
Q-Pedd Ansible
8 NPC slots
Research Contract

Author:  Kara Thrace [ Thu May 16, 2013 5:30 am ]
Post subject:  Re: Ship critiquing. Currently floating around with no ideas

with your damage cap you really should have way more defense.

Also, TOs! I'm rank 293 and I have way more than you.


other than that I have no advice, as your ship build/play style is wildly different than mine.

Author:  Jobel [ Thu May 16, 2013 5:35 am ]
Post subject:  Re: Ship critiquing. Currently floating around with no ideas

I recently got my last NPC abilities and slots, as I'm pretty team orientated I like to share and be able to destroy NPC's at will. Now that that's out of my way I suppose defense and attack should be next on my research list.

Author:  omegaDDeck [ Thu May 16, 2013 9:39 am ]
Post subject:  Re: Ship critiquing. Currently floating around with no ideas

Jobel wrote:
I recently got my last NPC abilities and slots, as I'm pretty team orientated I like to share and be able to destroy NPC's at will. Now that that's out of my way I suppose defense and attack should be next on my research list.


since u already set in ur mind attack and defense is not ur priority, maybe u shouldnt make a post about this.

Author:  senatorhung [ Thu May 16, 2013 11:27 am ]
Post subject:  Re: Ship critiquing. Currently floating around with no ideas

if you want to see how you compare against 10 pilots: ship log showdown. figure out which of those flight paths look interesting to you and then more focused advice can be provided.

also, see Sparky's compilation of previous how am i doing topics for other ideas.

Author:  PaulHsiao [ Fri May 17, 2013 12:20 am ]
Post subject:  Re: Ship critiquing. Currently floating around with no ideas

*You should be way beyond 10k AP/hr by now, that needs to be raised.
*Hacker is really not an ideal profession (only raises hacking chance slightly), you would be better off as Fixer.
*Lastly, if you plan to continue NPCing, (as others have mentioned) that attack needs to go up.

Author:  SuperStar [ Fri May 17, 2013 12:28 am ]
Post subject:  Re: Ship critiquing. Currently floating around with no ideas

Check this thread out:

http://galaxylegion.com/forum/viewtopic.php?f=4&t=35593

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