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 Peticks ship log: Rank 1815 ZMB 
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Joined: Thu May 02, 2013 10:38 pm
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He did say this though

"Reached the milestone of just over 100 shots to kill with hulls installed and inc sheilds. Unbuffed"

I didn't bother calculating because of that

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Wed Nov 06, 2013 4:29 pm
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key words being with "hulls installed." Obviously he is not flying with hull installed at the time of his update.

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Wed Nov 06, 2013 6:16 pm
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Yeah. I gave a more average setup of my ship rather than when Im going for full energy sinking, which is at
17,162 hull and 5475 shield for a total of health of 22,637 or 104 shots to kill

Sidenote, completed the exotica medal yesteday :) . 760/800 medal points now

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Wed Nov 06, 2013 10:59 pm
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Rank 500(ish) Update!!!!
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Yes, Im aware I can add 30 decks without increasing my damage cap. Im slowing my ranking so will only add decks from lazuli parts vaults...
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The bainair is a very young ally, been with me for all of a week :P
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I am currently none excavator with 106 planets colonized
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Milestones
Soo, been absolutely ages since I last updated this :P Lots of ranking happened in the past few months and I've made sevaral milestones
Before the trivial ones its time for the most blatently obvious and most astounding milestone of all...
Reached 2k mining!!!!!
:P

Other, smaller achivements

    Reached 8th place on the raidsboard!!!! my all time top goal
    955 medal points, Another 10 from 25 sabotages medal tommorow :)
    Got the Bainair!!!
    Found the slitheon hybrid lavai, blasted through slitheon hybrids and am currently at 5/30 on the first gemini mission :)
    Kalvium fortified platings installed.
    Maxed out my Heliofield
    20k ap non excavator
    Added one heck load of arti storage :P
    100+ shots to kill in current lazy setup :P


Current goals
    Max out cybernetic link interface (currently at 50% upgrade)
    Max out merged datanode (currently at 100% upgrade)
    Get the Velox thrusters
    Get the Agies capacitors
    Max out the Assult sentry... only 2065 more yellows to collect :P
    Get all 3 gemini Cannons.
    Max out the bainair.
    27500 ap/hour


I hope to achive all this by... rank 550

;) Will endevour to update why I reach rank 550. Will see just how many of the goals I managed to meet :P

As usual, I apriciate your comments and thoughts :)

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Sat Feb 08, 2014 12:47 am
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Since I neglected 3 moduals in my ideal ship build I will attempt to have all those goals completed by rank 580 not rank 550. As a result Im also going to aim to get
    Decrypting the vault finished (those rsl npcs are realy getting on my nerves)
    Exotic Tactical Algorithm
    Kritonite Transducer, Currently 69/86 completed
    Auto Evasion node (Probably the toughest of all, not invading planets for 40 days... eugh)
    Trinity cores (I only ever do earn gp so this might be tough :P )


Where Im at now:
rank 520/580 (ranking more rapidly than normal since I wanted to squeeze as much npcing in while qpeds can spawn)
    Cybernetic link: still 50%
    Merged data node: 350%
    Velox: 48/300 helmsmen for all 3
    Ageis: 43/300 X charge cells for all 3
    Assult sentry: 2029 more yellows :P realy need to get raiding
    Geminis: 1/3 :)
    AP:21764 (down to 105 planets occupide, still non excavator)
    Bainair: rank 14/100

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Fri Feb 14, 2014 8:44 pm
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Well Im bored so time for an update :P
Where Im at now:
rank 535/580

Decrypting the vault 81/100, 4/10 completions
Exotic Tactical Algorithm on exotic revelations
Kritonite Transducer, Currently 70/86 completed
Auto Evasion node 24/40 days, a total pain in the ass
Trinity cores not good :P


Cybernetic link: still 50% (we keep missing cathyne symposium :( )
Merged data node: 500%, completed :)
Velox: 150/300 helmsmen for all 3, half way there!
Ageis: 135/300 X charge cells for all 3
Assult sentry: 1717 more yellows. need to step it up a bit
Geminis: 48/90 drone glands found and given in
AP:21692 (down to 104 planets occupide, still non excavator) Will be doing a major scan run but only after I complete clear skies, so should shoot up after that
Bainair: rank 31/100

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Sun Mar 09, 2014 1:13 pm
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The first of my crew has hit 5 figures ^_^
Scientists will probably follow, and then a lot later helmsmen.... I dont know if engineers will make it there though :P

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Fri Mar 14, 2014 2:42 pm
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As promised an update at rank 550... +1 :P
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(appatious has only just started ranking again due to clear skies medal)
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(Hyper logistics should be done within a week. After which research will become a 10b+ credit a day production, Currently none excavator with 109 planets colonized, 3 of which are bricked awaiting temp fluxing)
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Where Im at now:
rank 551/580 (ranking more rapidly than normal to locate the crimson cutlasses)
Cybernetic link: 100% upgrade. 2 more cathyne symposiums to go.
Merged data node: 500% (completed)
Velox: all 3 completed!
Ageis: 255/300 X charge cells for all 3
Assult sentry: 1367 more yellows. this is my slowest progressing goal :P
Geminis: 2/3 :)
AP:22489/27500
Bainair: rank 51/100
Decrypting the vault COMPLETED!!! YAY!!!
Exotic Tactical Algorithm: still on exotic revelations
Kritonite Transducer, Currently 71/86 completed
Auto Evasion node COMPLETED!!! So good to be able to invade again :)
Trinity cores not good :P , plus the fact I'll probaly try to get a chromatic cannon its going to be a while before these are collected.

New goal
Gain a fully upgraded Tej Sheel data drone this fortnight


My next full update will hopefully be around rank 580. As usual any comparasons, comments, sugestions ect welcomed ;)

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Sat Mar 29, 2014 1:14 pm
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for the love of god add a few more engineers dude. you probably had no choice but to give a pass on 90% of the current biweekly chain.

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Last edited by Serne on Sun Mar 30, 2014 2:09 am, edited 1 time in total.



Sun Mar 30, 2014 2:04 am
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Serne wrote:
for the love of god add a few more engineers dude. you probably had to give a pass on 90% of the current biweekly chain.

;) but most of the bi weekly chain has given substandard planet strucutures for the energy investment or ship moduels that wouldn't have a place on my ship till after rank 900 (so many moduels are penciled in to get for my ship :P )

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Sun Mar 30, 2014 2:09 am
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with the Raix Bunkery and Refinery in combo though they provide 1.5 artifact per space. the ally HQ is great on a stolen or purchased planet pre-purge though.

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Sun Mar 30, 2014 2:10 am
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there still meh. not worth the energy expenditure when theres plenty of nice structures out there
Only doing the tej sheel data drone because it provides 2 none ap stats and has an ability. anything I can add through ap as a rule of thumb I ignore aside from attack, even if the ratio is good.

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Sun Mar 30, 2014 2:32 am
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Well, I said I'd update at rank 580, and this time im actualy doing it at rank 580 :o

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Cuniculus and bainair are ranking daily, Appatious is tougher due to a lack of decent planets
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Badly slacking on the raids side of things, with all the legion missions I haven't had the time nor the motivation to go fishing
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Tier one of hyperlogistics was completed so research is basicly completed when it comes to usefulness. Thus im slowly dropping my research worlds and selling research to help fund upkeep. I hope to eventualy have enough research purely from scientists to support my upkeep and invasion costs.
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Goals, the moment of truth
Where Im at now:
rank 580/580
Cybernetic link: fully upgraded (complete)
Merged data node: 500% (completed)
Velox: all 3 completed
Ageis: All 3 completed

Assult sentry: 1286 more yellows. Like I said, haven't been fishing for a while. Might try and get hundred or so yellows this weekend though.
Geminis: Completed. Feel the pain of the gemini blasts
AP:28358/27500 - Raise due to excavator, without excavator im at 25,780, 32 planets spare

Bainair: rank 74/100 - literaly couldn't have done this without sacrificing legion missions. And legion missions are too much fun to sacrifice. It'll be done in 26 days time :P
Decrypting the vault COMPLETED!!! YAY!!!
Exotic Tactical Algorithm: 50 more rounds of exotic algorthyms to go. Will be done soon
Kritonite Transducer, Currently 75/86 completed

Auto Evasion node, yup, still completed.
Trinity cores: 0, Did get a mk 2 chromatic cannon however, which I feel is even better :)
Gain a fully upgraded Tej Sheel data drone: yep was tight but managed to do that, abilities nice and is very good not to have to do all the previous missions to get it

I have a lot of plans for my ship but I'm going to put these in the next post along with a breakdown of my ideas, sort of seperating my rank 580 milestone goals from future ones, and I dont want this post to be too long XP

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Sat Apr 26, 2014 1:37 am
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As you may have noticed if you looked at any post other than this one on the topic XP, im trying to build an effectiive ssb. In my mind the ideal ssb for me is one with: All hull% mods, All Defence % mods, All sheild % mods and All Attack % mods installed at all time. I also view my ideal ssb to have all mods with a GOOD ability installed. Im not talking: defence buffs (mainly because unless the ability is passive, defence is of little use when im on, hull buffs and sheild buffs are marginal because they have a decent tangable effect for say hitting a high attack planets pop down. So, without further ado, here is my plan for my ship, based on currently avalible mods.

Modules
    T.O Heliofield: 25 Decks
    Velox Thrusters: 90 Decks
    Agies Capacitor: 60 Decks
    Kalvium Fortified plating 40 Decks
    Assult sentry 20 Decks
    Harmonic Terra pulser 32 Decks
    Tetra seeker targeters, 60 decks
    Surge plexi, 60 decks
    Relays, 45 decks
    Merged data node, 21 decks
    Gemini Cannons, 45 decks
    Scruuge hypernode 15 Decks
    Cybernetic interface 30 Decks
    trinity cores, 16 Decks
    auto evasion node: 10 decks
    Carjean Scatterlauncher, 24 Decks
    Nanite reassebler, 20 Decks
    Chromatic Cannon, 15 Decks
    Protean arsenals, 24 Decks
    Dark assembly bot, 30 Decks
    Q-PPED assembly line, 17 Decks
    Allari probability core, 20 Decks
    Cerulean Displacer, 24 Decks
    Tej sheel data drone, 20 Decks
    Cerulean Autosync Beam, 24 Decks
    Attiroth stacked plating, 25 Decks
    Temporal containment cage, 25 Decks
    Darmos Champions Seal - 35 Decks
    Vara Interface - 20 Decks
    Current total decks required: 892 ( will rise as more mods are added worth putting on my ship)

If you can think of any modules that I have missed then please do post a suggestion. Sooner I can focus on getting it the better.

Allies: Every ally that provides a percent bonus or ability I consider to be important. Sadly I have missed the Scuuge ally however I am aiming to get Zane and Vortov added to my ship in due course. Cuniculus, Bainair and Appatious Will of course be ranking up as quickly as possible.

Others, (non mod chains): Trellith chain for the ability, Finish Exotic chain for ability. If there are any other chains you fell it would be worth me doing, based on my goals, please post them also, Infact if you have any thoughts post them, or comparasons to other playstyles and goals of ssbs. The more feedback I get the more honed I can make my ship.

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Sat Apr 26, 2014 2:11 am
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needs more hull!

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Sun Apr 27, 2014 6:23 am
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itsSoulPLayAgain wrote:
needs more hull!

Hit the rng untill more brackets start comming up in my arti pulls ;)

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Sun Apr 27, 2014 3:51 pm
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Welp, there goes half the elites
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1 week to go till bainair is completed :)
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Cypherbots are no longer run as part of my usual build to due having enough blues to finish maxing bainair stored up.

Soo, goals and stuff

Complete the Allarai chain. Currently on Trade Secrets rounds 9/14 complete
Get all 3 dark assembly bots, currently at 36/80 iterations, 0/3 rounds complete
Maximise Ck69 assult sentry. 1206 yellowz remaining
40k ap/hour by rank 700

Legion mission related stuffs
Maximise...
Nanite reassembler: 0/6
Carjean Scatterlauncher: 3/6
Cerulean Displacement Drive: 2/6
Cerulean Autosync Beam 0/6
Darmos Champions seal 0/6
Darmos drone 0/6
Temporal Containment Cage 0/6
Cobalt Drive 0/6

(I get the feeling this part might take a while...)

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Fri May 16, 2014 11:50 pm
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6 planets currently bricked awaiting softfluxing. Good fortnight for appatious :)
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So, since the tej chain finished and with all the high energy requirements of legion missions I've started to add some more duracell bunnies to my ship so I can work with lower ratios when I need to autorank.

Goals!
Complete the Allarai chain. Currently on zanes deal rounds 3/14 complete
Get all 3 dark assembly bots, currently at 51/80 iterations, 0/3 rounds complete
Maximise Ck69 assult sentry. 1117 yellowz remaining
40k ap/hour by rank 700 (currently at 31.2k)
Complete the tej chain. Currently on A distant detonation, 0/14 rounds complete, 1 mission in the later part of the chain done

Legion mission related stuffs
Maximise...
Nanite reassembler: 1/6
Carjean Scatterlauncher: 4/6
Cerulean Displacement Drive: 2/6
Cerulean Autosync Beam 0/6
Darmos Champions seal 0/6
Darmos drone 0/6
Temporal Containment Cage 0/6
Cobalt Drive 0/6
Morphagenic suits 0/6

So 2 progersions made on the legion missions side... still a long way to go :P

As usualy comments, comparasons and ideas welcomed

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Thu May 29, 2014 5:44 pm
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Definitely try and get that bioship ally it's a nice addition :) - starting with mission surgical precision

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Thu May 29, 2014 5:49 pm
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Pennsyltucky wrote:
Definitely try and get that bioship ally it's a nice addition :) - starting with mission surgical precision

I've been thinking about going for that but ts only boon is scan at rank 100. and after all, it would rank to 100 along with the tej ally commander if the two were got at the same time anyway ;)

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Thu May 29, 2014 5:59 pm
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