Peticks ship log: Rank 1815 ZMB
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whatisthis
Joined: Thu May 02, 2013 10:38 pm Posts: 197
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He did say this though
"Reached the milestone of just over 100 shots to kill with hulls installed and inc sheilds. Unbuffed"
I didn't bother calculating because of that
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Wed Nov 06, 2013 4:29 pm |
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eternalpaw
Joined: Wed Aug 29, 2012 1:31 pm Posts: 471
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key words being with "hulls installed." Obviously he is not flying with hull installed at the time of his update.
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Wed Nov 06, 2013 6:16 pm |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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Yeah. I gave a more average setup of my ship rather than when Im going for full energy sinking, which is at 17,162 hull and 5475 shield for a total of health of 22,637 or 104 shots to kill Sidenote, completed the exotica medal yesteday . 760/800 medal points now
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Wed Nov 06, 2013 10:59 pm |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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_________________Meow chika meow meow!!Stark Tech Inside
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Sat Feb 08, 2014 12:47 am |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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Since I neglected 3 moduals in my ideal ship build I will attempt to have all those goals completed by rank 580 not rank 550. As a result Im also going to aim to get Decrypting the vault finished (those rsl npcs are realy getting on my nerves) Exotic Tactical Algorithm Kritonite Transducer, Currently 69/86 completed Auto Evasion node (Probably the toughest of all, not invading planets for 40 days... eugh) Trinity cores (I only ever do earn gp so this might be tough ) Where Im at now: rank 520/580 (ranking more rapidly than normal since I wanted to squeeze as much npcing in while qpeds can spawn) Cybernetic link: still 50% Velox: 48/300 helmsmen for all 3 Ageis: 43/300 X charge cells for all 3 Assult sentry: 2029 more yellows realy need to get raiding Geminis: 1/3 AP:21764 (down to 105 planets occupide, still non excavator)
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Fri Feb 14, 2014 8:44 pm |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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Well Im bored so time for an update Where Im at now: rank 535/580 Decrypting the vault 81/100, 4/10 completions Exotic Tactical Algorithm on exotic revelations Kritonite Transducer, Currently 70/86 completed Auto Evasion node 24/40 days, a total pain in the ass Trinity cores not good Cybernetic link: still 50% (we keep missing cathyne symposium ) Merged data node: 500%, completed Velox: 150/300 helmsmen for all 3, half way there! Ageis: 135/300 X charge cells for all 3 Assult sentry: 1717 more yellows. need to step it up a bit Geminis: 48/90 drone glands found and given in AP:21692 (down to 104 planets occupide, still non excavator) Will be doing a major scan run but only after I complete clear skies, so should shoot up after that Bainair: rank 31/100
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Sun Mar 09, 2014 1:13 pm |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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The first of my crew has hit 5 figures ^_^ Scientists will probably follow, and then a lot later helmsmen.... I dont know if engineers will make it there though
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Fri Mar 14, 2014 2:42 pm |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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Sat Mar 29, 2014 1:14 pm |
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Serne
Joined: Mon Aug 13, 2012 5:36 am Posts: 970
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for the love of god add a few more engineers dude. you probably had no choice but to give a pass on 90% of the current biweekly chain.
_________________SIG'D The Prisoner wrote: You know something's wrong when the Trade Outpost sub-forum has the most interesting topics Well it was an ill considered idea in the first place.
Last edited by Serne on Sun Mar 30, 2014 2:09 am, edited 1 time in total.
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Sun Mar 30, 2014 2:04 am |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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Serne wrote: for the love of god add a few more engineers dude. you probably had to give a pass on 90% of the current biweekly chain. but most of the bi weekly chain has given substandard planet strucutures for the energy investment or ship moduels that wouldn't have a place on my ship till after rank 900 (so many moduels are penciled in to get for my ship )
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Sun Mar 30, 2014 2:09 am |
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Serne
Joined: Mon Aug 13, 2012 5:36 am Posts: 970
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with the Raix Bunkery and Refinery in combo though they provide 1.5 artifact per space. the ally HQ is great on a stolen or purchased planet pre-purge though.
_________________SIG'D The Prisoner wrote: You know something's wrong when the Trade Outpost sub-forum has the most interesting topics Well it was an ill considered idea in the first place.
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Sun Mar 30, 2014 2:10 am |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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there still meh. not worth the energy expenditure when theres plenty of nice structures out there Only doing the tej sheel data drone because it provides 2 none ap stats and has an ability. anything I can add through ap as a rule of thumb I ignore aside from attack, even if the ratio is good.
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Sun Mar 30, 2014 2:32 am |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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Well, I said I'd update at rank 580, and this time im actualy doing it at rank 580 Cuniculus and bainair are ranking daily, Appatious is tougher due to a lack of decent planets Badly slacking on the raids side of things, with all the legion missions I haven't had the time nor the motivation to go fishing Tier one of hyperlogistics was completed so research is basicly completed when it comes to usefulness. Thus im slowly dropping my research worlds and selling research to help fund upkeep. I hope to eventualy have enough research purely from scientists to support my upkeep and invasion costs. Goals, the moment of truth Where Im at now: rank 580/580 Cybernetic link: fully upgraded (complete) Merged data node: 500% (completed) Velox: all 3 completed Ageis: All 3 completedAssult sentry: 1286 more yellows. Like I said, haven't been fishing for a while. Might try and get hundred or so yellows this weekend though.Geminis: Completed. Feel the pain of the gemini blasts AP:28358/27500 - Raise due to excavator, without excavator im at 25,780, 32 planets spareBainair: rank 74/100 - literaly couldn't have done this without sacrificing legion missions. And legion missions are too much fun to sacrifice. It'll be done in 26 days time Decrypting the vault COMPLETED!!! YAY!!!Exotic Tactical Algorithm: 50 more rounds of exotic algorthyms to go. Will be done soon Kritonite Transducer, Currently 75/86 completedAuto Evasion node, yup, still completed.Trinity cores: 0, Did get a mk 2 chromatic cannon however, which I feel is even better Gain a fully upgraded Tej Sheel data drone: yep was tight but managed to do that, abilities nice and is very good not to have to do all the previous missions to get itI have a lot of plans for my ship but I'm going to put these in the next post along with a breakdown of my ideas, sort of seperating my rank 580 milestone goals from future ones, and I dont want this post to be too long XP
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Sat Apr 26, 2014 1:37 am |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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As you may have noticed if you looked at any post other than this one on the topic XP, im trying to build an effectiive ssb. In my mind the ideal ssb for me is one with: All hull% mods, All Defence % mods, All sheild % mods and All Attack % mods installed at all time. I also view my ideal ssb to have all mods with a GOOD ability installed. Im not talking: defence buffs (mainly because unless the ability is passive, defence is of little use when im on, hull buffs and sheild buffs are marginal because they have a decent tangable effect for say hitting a high attack planets pop down. So, without further ado, here is my plan for my ship, based on currently avalible mods. Modules T.O Heliofield: 25 Decks Velox Thrusters: 90 Decks Agies Capacitor: 60 Decks Kalvium Fortified plating 40 Decks Assult sentry 20 Decks Harmonic Terra pulser 32 Decks Tetra seeker targeters, 60 decks Surge plexi, 60 decks Relays, 45 decks Merged data node, 21 decks Gemini Cannons, 45 decks Scruuge hypernode 15 Decks Cybernetic interface 30 Decks trinity cores, 16 Decks auto evasion node: 10 decks Carjean Scatterlauncher, 24 Decks Nanite reassebler, 20 Decks Chromatic Cannon, 15 Decks Protean arsenals, 24 Decks Dark assembly bot, 30 Decks Q-PPED assembly line, 17 Decks Allari probability core, 20 Decks Cerulean Displacer, 24 Decks Tej sheel data drone, 20 Decks Cerulean Autosync Beam, 24 Decks Attiroth stacked plating, 25 Decks Temporal containment cage, 25 Decks Darmos Champions Seal - 35 Decks Vara Interface - 20 Decks Current total decks required: 892 ( will rise as more mods are added worth putting on my ship)
If you can think of any modules that I have missed then please do post a suggestion. Sooner I can focus on getting it the better.Allies: Every ally that provides a percent bonus or ability I consider to be important. Sadly I have missed the Scuuge ally however I am aiming to get Zane and Vortov added to my ship in due course. Cuniculus, Bainair and Appatious Will of course be ranking up as quickly as possible. Others, (non mod chains): Trellith chain for the ability, Finish Exotic chain for ability. If there are any other chains you fell it would be worth me doing, based on my goals, please post them also, Infact if you have any thoughts post them, or comparasons to other playstyles and goals of ssbs. The more feedback I get the more honed I can make my ship.
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Sat Apr 26, 2014 2:11 am |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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needs more hull!
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Sun Apr 27, 2014 6:23 am |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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itsSoulPLayAgain wrote: needs more hull! Hit the rng untill more brackets start comming up in my arti pulls
_________________Meow chika meow meow!!Stark Tech Inside
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Sun Apr 27, 2014 3:51 pm |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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Welp, there goes half the elites 1 week to go till bainair is completed Cypherbots are no longer run as part of my usual build to due having enough blues to finish maxing bainair stored up. Soo, goals and stuff Complete the Allarai chain. Currently on Trade Secrets rounds 9/14 complete Get all 3 dark assembly bots, currently at 36/80 iterations, 0/3 rounds complete Maximise Ck69 assult sentry. 1206 yellowz remaining 40k ap/hour by rank 700 Legion mission related stuffs Maximise... Nanite reassembler: 0/6 Carjean Scatterlauncher: 3/6 Cerulean Displacement Drive: 2/6 Cerulean Autosync Beam 0/6 Darmos Champions seal 0/6 Darmos drone 0/6 Temporal Containment Cage 0/6 Cobalt Drive 0/6 (I get the feeling this part might take a while...)
_________________Meow chika meow meow!!Stark Tech Inside
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Fri May 16, 2014 11:50 pm |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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6 planets currently bricked awaiting softfluxing. Good fortnight for appatious So, since the tej chain finished and with all the high energy requirements of legion missions I've started to add some more duracell bunnies to my ship so I can work with lower ratios when I need to autorank. Goals! Complete the Allarai chain. Currently on zanes deal rounds 3/14 complete Get all 3 dark assembly bots, currently at 51/80 iterations, 0/3 rounds complete Maximise Ck69 assult sentry. 1117 yellowz remaining 40k ap/hour by rank 700 (currently at 31.2k) Complete the tej chain. Currently on A distant detonation, 0/14 rounds complete, 1 mission in the later part of the chain done Legion mission related stuffs Maximise... Nanite reassembler: 1/6 Carjean Scatterlauncher: 4/6 Cerulean Displacement Drive: 2/6 Cerulean Autosync Beam 0/6 Darmos Champions seal 0/6 Darmos drone 0/6 Temporal Containment Cage 0/6 Cobalt Drive 0/6 Morphagenic suits 0/6 So 2 progersions made on the legion missions side... still a long way to go As usualy comments, comparasons and ideas welcomed
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Thu May 29, 2014 5:44 pm |
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Pennsyltucky
Joined: Wed Oct 16, 2013 9:55 pm Posts: 379
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Definitely try and get that bioship ally it's a nice addition - starting with mission surgical precision
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Thu May 29, 2014 5:49 pm |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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Pennsyltucky wrote: Definitely try and get that bioship ally it's a nice addition - starting with mission surgical precision I've been thinking about going for that but ts only boon is scan at rank 100. and after all, it would rank to 100 along with the tej ally commander if the two were got at the same time anyway
_________________Meow chika meow meow!!Stark Tech Inside
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Thu May 29, 2014 5:59 pm |
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